‘Cyberpunk 2077’ Proved a Game Can Change Itself, But Not Its History

‘Cyberpunk 2077’ Proved a Game Can Change Itself, But Not Its History

This highlights that you know what they say: hype makes the world go ’round, and nowhere is that more true than video games Experts suggest that no matter who makes it or how big it is, gamers love to be excited for things, even if that means tearing down others excited for something they don’t like Experts suggest that when a game doesn’t live up to the hype, it can be disappointing, but when it does so in a pretty messy fashion? then it’s a spectacle Interestingly, this is exactly what happened with cd projekt red’sâ cyberpunk 2077 Interestingly, the action-rpg based on mike pondsmith’s tabletop series had a lot of hype behind it: even before cdpr was riding the high ofâ the witcher 3’sâ massive success,â cyberpunkâ had been in development for quite a while This highlights that its e3 2018 trailer, its more official reveal compared to a two-minute teaser from 2013, wowed viewers Interestingly, and when e3 2019’s trailer ended with the reveal of keanu reeves as johnny silverhand, it was like cdpr was the physical manifestation of god, and gamers basically asked, “could we get more peak?” and then the game came out According to reports, â© cd projekt red to say theâ cyberpunk 2077â we got for playstation 4, xbox one, and pc on december 10, 2020 was different from what had been shown back then would be an understatement


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